Update: Tuesday, May 31st, marks the end of the 2nd Annual No Quarter Exhibition of Games. In celebration of this exhibit’s success, we’ll be holding longer hours for the closing night. Rather than closing the gallery space at 5pm, we’ll be extending our hours to 8pm. This will be the last night to play these games in the tended gallery setting they were designed for so be sure not to miss it!
Next Thursday, May 12th, at 7PM is the Game Center’s No Quarter Exhibition of Games, featuring new work by Terry Cavanagh, Ramiro Corbetta, and Charley Miller, as well as a showing of Clock by Luke O’ Connor.
One of the primary missions of the Game Center at NYU is to foster the development of creative and groundbreaking independent games. To this end we started the No Quarter Exhibition last year by commissioning three games from independent game makers, including the IGF nominated Nidhogg by Mark ‘messhof’ Essen, as well as Recurse by Matt Parker, and Deep Sea by Robin Arnott. You can find pictures from last year’s event on this link.
This year we’re continuing the tradition by commissioning new games from Terry Cavanagh, the creator of VVVVVV, Ramiro Corbetta, a game designer on the IGF Award winning Glow Artisan, and Charley Miller, a New York-based designer of board and big games. We’ll also be showcasing Clock, by Luke O’ Connor, which premiered at the New York indie arcade, BabyCastles.
Additionally, we’re proud to announce that we’ll be unveiling the NYC Winnitron at No Quarter! The Winnitron is a free-to-play arcade cabinet entirely devoted to playing independent games. We’re happy to be part of this exciting project and look forward to having this machine at our event! For more information about the Winnitron project follow the link here.
The games will be premiered at the No Quarter Exhibition opening party on May 12th, and will then be be on display and available to the public for the rest of the month.