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Game Center

New York University
Courant Institute of Mathematical Sciences
Polytechnic Institute of NYU
Steinhardt School of Culture, Education and Human Development
Tisch School of the Arts

The NYU Game Center, established in 2008, is an independent, multi-school center for the research, design and development of digital games. The Center is housed at the Tisch School in the Skirball Center for New Media and is a collaboration with NYU's Courant Institute of Mathematical Sciences and Steinhardt School of Culture, Education and Human Development. Its goal is to incubate new ideas, create partnerships, and establish a multi-school curriculum to explore new directions for the creative development and critical understanding of games. In so doing, the Game Center will help establish New York City as a place of innovation and creativity within this important field.

The mission of the Center is to graduate the next generation of game designers, developers, entrepreneurs, and critics, and to advance the art, science and culture of gaming by carrying out research in an innovative and interdisciplinary environment. The Center's students, both undergraduates and graduates, will be drawn from disciplines throughout the university, in particular from areas of study beyond those typically associated with game design in order to encourage a free flow of ideas and a broadness of vision throughout the Center.

The Center is currently in its initial phase of development, but once fully established, it will serve as a dynamic training ground of the future creative and business leaders of the gaming field and have a major impact on the game industry and the evolution of games as an art form, a mode of entertainment, an economic force, and a cultural practice.

"At the dawn of the twenty-first century, interactive systems surround us not just as the material reality of our lives but also as our primary method for understanding the world and our place in it. The study of games is the study of the aesthetics of interactive systems—their capacity to move us, to fascinate us, and to connect us in entirely new ways."

Frank Lantz, Interim Director

Subscribe to the Game Center e-mail list for information on upcoming classes, events and developments.

LATEST NEWS

From September 9th, 2009 until December 11, 2009. NYU Open Game Library Fall Schedule Come play our expanding selection of games on all current-gen platforms. | more »
NYU Game Center is proud to co-present the screening Beyond The Game at the American Museum of Natural History Director Jos de Putter delves into the lives of competitive Warcraft III players. | more »
Speakers: Anna Anthropy, Mark 'messhof' Essen, and Jonatan 'Cactus' Soderstrom Date: Thursday, November 5th Time: 6:00 PM to 8:00 PM Place: 721 Broadway, Room 006, lower level RSVP: gamecenter@nyu.edu The Indie Games panel will be a discussion of the design, development and culture surrounding independent games with three innovative... | more »
October 29th, 2009 — from 6 - 8PM Speaker: Clint Hocking Clint Hocking is a pioneering game designer whose work explores new directions for blending narrative and gameplay. He was the Creative Director on Far Cry 2 and Tom Clancy's Splinter Cell: Chaos Theory. Download Podcast... | more »
September 17th, 2009—from 6 - 8PM Speaker: Noah Wardrip-Fruin Noah Wardrip-Fruin is particularly interested in fiction and playability and is the author of Expressive Processing: Digital Fictions, Computer Games, and Software Studies. | more »

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