PRACTICE: Game Design in Detail is a unique conference. Join us November 14-16 for two and a half days of detailed presentations, heated debates, and the best minds in game design – all in one room. No other event brings together the leading edge of game design on and off the computer for high-level idea exchange. Tickets on sale now. Reduced prices for developers, academics, groups, and early registration.
Last year, speakers featured indie game hotshots, industry legends, and hip-hop dance battle promoters. This year, we welcome game design greats including:
- Indie game grandmaster Jonathan Blow
- Live-action innovator Holly Gramazio
- Jake Elliott and Tamas Kemenczy of Kentucky Route Zero
- Drew Murray Creative Director of Sunset Overdrive
Plus amazing parties and intense sessions like our annual OPEN PROBLEMS – where anyone can grab the mic and ask a question to the assembled game design minds.
Get a sense of the conversation that happened PRACTICE 2013 through our tumblr. See videos, pictures, quotes, and articles about the conference from attendees. Game Center MFAs created a crash course in PRACTICE session highlights by live-blogging each talk.