NYU Game Center Lecture Series: Jonathan Blow

Jonathan Blow is an independent game designer responsible for successful and influential Braid.

For many years Blow wrote the Inner Product column for Game Developer Magazine. He is the primary host of the Experimental Gameplay Workshop each March at the Game Developers Conference, which has become a premier showcase for new ideas in video games.

Recently, Blow helped found Indiefund, a funding source for independent developers that aims to encourage the next wave of developers.