PRACTICE returns in 2013.
Game design in detail
What is the practice of game design?
Out of all the disciplines needed to make a game, game design is the most critical but least understood. PRACTICE is an unprecedented gathering of professional game designers that takes a rigorous look at the ideas and methods of game design.

Bringing together veteran designers across computer and videogames, paper games and sports, PRACTICE takes a close look at the nuts and bolts of game design. Through lectures and panels, workshops and discussion, we will explore the practice of game design, with a hard focus on the concrete, day-to-day activity of designing games. And there will be plenty of time for gameplay and socializing too.
PRACTICE is not a conference about business, technology, or how to break into the industry. If balancing the variables in a virtual economy or theorizing about the effect of rule changes on a player's emotional experience sounds like fun to you, this is the conference you've been waiting for.

An intimate gathering of top designers
PRACTICE is a unique opportunity for the high-level exchange of ideas. Game design is a specialized, complex discipline, and PRACTICE is our opportunity to understand better what we do when we design games.
Lectures
PRACTICE features presentations from a variety of expert game designers. Each lecture will focus on design challenges and solutions in a wide range of contexts from AAA videogames to strategy boardgames to professional sports.
Panels
Game Design vs. Programming: An exploration of the complex relationship between these two disciplines. Should all game designers be programmers? How do these worlds overlap?
State of the Art Techniques: Case studies examining different game design processes, methods and tools.

Open Problem Sessions
A structured "open mic" session in which conference attendees present works in progress and share design problems for discussion and feedback.
Gameplay
All games relating to the lectures will be available for play in the NYU Game Center. Participants are encouraged to play these games during meals and between sessions.
Socializing
The best conversations often take place outside of the scheduled sessions, and PRACTICE features receptions, parties, and plenty of time for unstructured interaction.
Featured Speakers:
Reiner Knizia
Steve Gaynor

Chris Trottier
Rogers Redding
Sponsored by: