Soft Body is a free-roaming bullet hell set in a meditative, musical world. As the player paints the world's geometry with a snake-like avatar, the level constantly shifts and rearranges itself.
Class: Thesis 1 - 2013 - 2014
Instructor: Frank Lantz Clara Fernández-Vara Bennett Foddy
When the player paints all the tiles on the screen, they disappear and a new layer builds around them (with new enemies). In the animation above, the player paints the last layer to complete the level.
Above: player moves to get the Ghost Body.
Above: a Rail enemy spits a projectile at the player when they push the ball. Also seen: Enemy Orange fire seeking projectiles (white squares) at he player.