Semester(s) Offered: Fall
Course Call Number: GAMES-GT 204
Prerequisite(s): Introduction to Visual Communication
Taught By: Diego Garcia
2D Art and Animation for Games is a one-semester, four-credit class that builds fundamental skills around the design and production of art assets for games. Through a series of individual design assignments, critiques, and exercises, students will explore concepts like art direction, color theory, animation principles, and UI design while building a working knowledge of prominent industry tools.
Upon completion of this course, the student will:
1) Develop an understanding of the visual designer’s role in a game development context, as well as the tools and processes a visual designer might use.
2) Have a more careful, critical eye toward visual design in a games context.
3) Learn fundamental methods of visual design and animation and apply them to the visual design of original gameplay concepts.