Semester(s) Offered: Fall
Credits: 4
Course Call Number: GAMES-GT 311
Taught By: Matt Parker

Working closely with members of the iCivics team, students first learn how to communicate with clients, market themselves, gather requirements for a project, and evaluate impact. Experienced designers guest lecture on best practices for producing meaningful creative projects by collaborating with clients.

Students then develop several concepts to present to the client, pitch them to iCivics staff, and iterate on the concept based on feedback. Finally, students develop a prototype to present to the client at the end of the semester and possibly develop beyond.