Semester(s) Offered: Spring
Course Call Number: GAMES-GT 504, GAMES-UT 504
Taught By: Scott Price
The Game Production Practicum is a 1semester course that focuses on the skills for managing the production of games. The course is designed specifically for students concurrently working on a larger game project, such as an MFA thesis project, a BFA capstone project, or the MFA Studio 2 semester-long project. Using this larger project as a case study, the Game Production Practicum will offer techniques for efficiently and effectively managing the realization of a creative vision as a completed game; including articulating goals, estimating time and resources, efficient documentation, and working with project ‘stakeholders’.
As a 2-credit course, the Game Production Practicum plays the role of a “support class” in which students interested in focusing on their meta-development skills can use a larger project as the occasion to refine their project and product management skills.