Semester(s) Offered: Fall
Credits: 3
Course Call Number: CS-GY 6533

This course aims to provide a broad introduction to the field of Computer Graphics,and to describe the techniques that are commonly used in the graphics industry today (such as in production of special effects, computer animation, video games, and virtual reality). This course is combination of algorithms, numerical methods, representations and models of the shape and appearance of real-world objects, and methods for their display and manipulation. It involves a lot of programming, and requires a certain degree of mathematical sophistication (in linear algebra, specifically). But it’s also a lot of fun. No artistic skill is required, but it does come in handy.