Semester(s) Offered:
Credits: 4
Course Call Number: GAMES-UT 202
Prerequisite(s): Introduction to Visual Communication

Intermediate Visual Design builds on the foundation for visual thinking and literacy that began in the introduction course. While that class focused on the fundamentals of 2D design, Intermediate Visual Design expands to look at dynamic visual systems on the computer, with a special emphasis on visual design for digital games.

Upon completion of this course, the student will:
1) Refine skills in thinking visually – including processes and methods for solving visual problems and how to think about games and other media visually.
2) Understand how visual design creates meaning within larger designed systems, particularly within the complex interactive systems of games.
3) Become comfortable and fluent in presenting visual work – whether it is images on a wall or as a digital presentation.
4) Get practice in discussing and critiquing visual design. Learn how to give and receive thoughtful and helpful visual criticism.
5) Learn about the visual culture and languages of games and other forms of art, media and entertainment – how games relate visually to the rest of culture.
6) Deepen skills and expand personal visual sensibility through a number of design projects.