Semester(s) Offered: Fall / Spring / Summer / Winter
Credits: 4
Course Call Number: GAMES-UT 150, OART-UT 1605
Taught By: Toni Pizza / Stephen Lawrence Clark / Joshua DeBonis / Jesse Fuchs / Charles Pratt

Intro to Game Design is a one-semester course that explores the fundamentals of game design. The focus of the class is the actual creation of several non-digital (off the computer) games. Just as art students might take “fundamentals” classes in figure drawing or color theory as part of their education to become visual artists, this class remains rooted squarely in the basics. It focuses on the elementals common to all games that are fundamental for a game designer working in any format, from sports to board games to computer and videogames. Although the focus of the course is on the creation of non-digital games, digital games will also be discussed and one of the assignments is the creation of a digital game concept pitch.