Semester(s) Offered: Fall
Credits: 4
Course Call Number: GAMES-GT 201

What would a better understanding of visual design add to our games? What creative strategies can we employ to make our games deeply immersive and enjoyable? What
are the processes involved in solving visual design challenges? How can visual design and art direction be used to trigger strong emotional responses?

This course will explore all aspects of visual design in games, providing students experience using various visual design strategies and methods that can be applied to projects both large and small. Students will learn how to design Characters, Environments, Graphic User Interfaces, Heads-Up Displays, Logos, In-Game Messages, and how to make these game design elements move and behave in meaningful ways.