Semester(s) Offered: Spring
Credits: 4
Course Call Number: GAMES-GT 124
Taught By: Robert Yang

This course is a critical exploration of “virtual reality” (VR) as a passing fad, dystopian nightmare, and new mode of technological consciousness. How do we reconcile the VR industry’s promise of “presence” with existing discourse about immersion and realism in games? Classroom lectures and lab time will focus on prototyping experiences for VR, and critiquing VR as a media culture.