mattie creates with play as an activist designer and culture worker. Her work moves through marginalized histories and practices of design that contribute towards cultural change, providing alternative perspectives on how game design can be used for activism. She currently is a Design Strategist for Antidote, a game design studio that collaborates with organizations such as the Red Cross and United Nations.
Previously mattie was a games critic focused on issues of representation and equity in the games industry with bylines in Kotaku and Paste Magazine. She became a prominent figure of the DIY revolution in games, focused on empowering marginalized people to create games and fully engaged with issues of systemic oppression in games. mattie co-founded the Queerness in Games conference, was the associate director of the international games festival IndieCade, and has her work exhibited in galleries and shows globally.
Her current work involves crafting intentional communities through transformative justice practices, emphasizing the activist labor in domestic spaces through cooking, and establishing a visionary design practice through play and divination.