2016 IGF Interviews: GNOG
Finalist | Excellence in Visual Art Nick Rudzicz is one of the Creators of GNOG Each year at GDC, MFA ...Read More
![](https://nyugamecenter.wpenginepowered.com/wp-content/uploads/2016/04/gnog-1000x563.png)
2016 IGF Interviews: Chambara
Finalist | Best Student Game Jesse Chand and Zach Vega-Perkins are two of the creators of Chambara. Each year ...Read More
![](https://nyugamecenter.wpenginepowered.com/wp-content/uploads/2016/04/chambara-1000x306.png)
2016 IGF Interviews: Black Closet
Finalist | Excellence in Narrative Georgina Bensley is one of the creators of Black Closet Each year at GDC, MFA students ...Read More
![](https://nyugamecenter.wpenginepowered.com/wp-content/uploads/2016/04/Black-Closet.png)
2016 IGF Interviews: Pitfall Planet
Finalist | Best Student Game David Czarnowski is one of the creators of Pitfall Planet Each year at ...Read More
![](https://nyugamecenter.wpenginepowered.com/wp-content/uploads/2016/04/Screen-Shot-2016-04-13-at-12.00.18-PM.png)
MFA Thesis ‘3 Nights in Chicago’ Postmortem
MFA graduate Chris Wallace published a candid account of his team’s process developing their thesis game, ‘3 Nights ...Read More
![](https://nyugamecenter.wpenginepowered.com/wp-content/uploads/2016/12/3-nights-in-chicago-beta-to-gold.png)
2016 IGF Interviews: Armello
Finalist | Excellence in Visual Art Ty Carey is a co-creator of Armello Each year at GDC, MFA students ...Read More
![](https://nyugamecenter.wpenginepowered.com/wp-content/uploads/2016/04/Armell-1000x563.jpg)
2016 IGF Interviews: Lumini
Finalist | Excellence in Audio Gijs Driesenaar is one of the co-creators of Lumini Each year at GDC, MFA ...Read More
![](https://nyugamecenter.wpenginepowered.com/wp-content/uploads/2016/04/Lumini-1000x563.jpg)