I WAS HERE by Kate Smith, BFA ’18
iThrive – Find the Kind Prize
The iThrive Find the Kind Prize is awarded to the game that contains examples of kindness which go beyond mere dialogue choices and resource management, but which approach the idea of kindness thoughtfully and sincerely.
I WAS HERE is a first-person narrative walking simulator game where players get a voyeuristic and intimate look into the lives of others. Kate Smith worked on the game for her BFA Capstone.
Asta Grande by Pietro Righi Riva, No Quarter 17 Commission
Innovation in Experience Design Award
Innovation in Experience Design honors the craft or design of the game that provides a unique, curated experience.
Asta Grande is a drop-in, drop-out crowd game for 30 people. It’s a pretend auction of legendary items mediated by a digital interface that is used by the auctioneer to present the lots and keep track of players’ objectives and funds. Pietro created the game for the 2017 No Quarter Exhibition, and the game first debuted here in Brooklyn on November 3, 2017.