Semester(s) Offered: Fall / Spring
Course Call Number: GAMES-UT 1000
Taught By: Charles Pratt
A capstone project is the culminating work of an undergraduate’s time at the NYU Game Center. In this class students will be guided through a flexible but structured process in which they bring their vision for their final projects from prototype to finished state. Each project will be held to a series of milestones that will lay out a roadmap for its development as well as provide students with junctures at which they can reflect and course correct. Students will plan and document their development process from beginning to end, setting expectations for each milestone and laying out possible directions for art, audio, and public relations. Finally, projects will be refined with constant feedback and playtesting throughout the semester from colleagues, instructors, and outside guest critics. A capstone project is a student’s first step in their career beyond college, and this class is designed to help them make an impressive and exciting first impression on the world.