Semester(s) Offered: Fall / Spring / Summer
Credits: 4
Course Call Number: GAMES-UT 120, OART-UT 1601
Taught By: AP Thomson / Bennett Foddy

Introduction to Game Development is a practical course that introduces students to the methods, tools and principles used in developing digital games. Over the course of the semester, students will work alone to create a two digital prototypes or ‘sketches’, before building on them to produce a final polished game, using the lessons learned in the earlier prototypes. This is a hands-­on, primarily lab-­based course, and so the focus is on learning­-by­-doing rather than on reading and discussion.