Mario von Rickenbach loves minimalist games. Join us to hear why he thinks minimalism is so powerful in game design, and why designers should study traditional (game-unrelated) design. He will talk about his approaches and experiences in making visually experimental games that sit at the junction between art, design, and games.

Mario von Rickenbach is a game designer from Switzerland who worked on a wide range of games: from visually experimental art games like Mirage, to multiplayer focused games like Rakete, Krautscape or Drei, to minimalist games like EMC or Moon Rabbit.

RSVPĀ here. Free and open to the public.