Designing physical play presents specific game design challenges. You need to account for physical skills and limitations. You need to track and communicate the state of the game in different ways. Fortunately, there are a lot of mechanics we can build on, from folk games to social games to sports. In this two-day workshop, we’ll explore various aspects of the design of physical play and games by examining classic games and creating our own new ones.

Lead by Greg Trefry, Director of the Come Out and Play Festival organizer and game designer at Gigantic Mechanic.


Saturday, July 11, 10AM – 6PM
Sunday, July 12, 10AM – 4PM


Tickets are at a discounted price for the first week and will raise to full price on Wednesday, July 8th at 12AM.

NYU Game Center MFA students, BFA students, and Alumni have discounts until July 8th at 12AM. After then, everyone must register for full price tickets.