Playframes (MIT Press) builds on the work of Gregory Bateson and Erving Goffman to take a deep dive into Bateson’s primary question: How do we know we’re playing? In this book, Celia Pearce addresses this question by building a comprehensive theory of the specific mechanisms that meta-communicate the message “this is play.” Join us for a book talk and discussion about Playframes with author, award-winning game designer, researcher, and professor Celia Pearce!

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