Courses taught:
- Multiplayer Game Development
Ramiro Corbetta has almost two decades of experience as a game developer and educator. He has released dozens of games, including the Game of the Year and IndieCade Festival winner Sportsfriends, and the Independent Games Festival winner Glow Artisan. His work has been displayed at the Museum of Contemporary Art in Los Angeles, the New Museum in New York, the Museum of the Moving Image, E3, and the Game Developers Conference.
Ramiro has worked on a variety of client projects, including the exercise game Lanebreak for Peloton, the mobile hits Dots and TwoDots, the full-motion-video One-on-One with the Detroit Pistons, the Windows 8 redesign of Microsoft Solitaire, and the disaster-preparedness game Ready for the Red Cross.
He was the co-founder and Director of the Game Design BFA at Long Island University Post. He was also the recipient of a Fulbright Senior Scholar grant, which led him to teach game development at the Southern Taiwan University of Science and Technology. He holds a BA from Columbia University and an MFA from Parsons School of Design.
Ramiro is an Assistant Arts Professor at the NYU Game Center.