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Seth Rosen

Seth Rosen is a game designer and programmer living in Brooklyn. Over 10 years of professional game development experience, he’s worked on BioShock Infinite, Don’t Starve: Reign of Giants, Don’t Starve Together, and Mafia III, and has consulted on several other projects. In addition to teaching, Seth runs Short For A Knight, a legal wrapper for himself where he tends to juggle a a few projects at a time. His primary focus right now is Nectar Vector, a competitive game about pollinating flowers done in a 60s psych rock style.