Class: Game Design I - 2017-2018
Instructor: Eric Zimmerman
Don’t Stop Breathin’ is a puzzle game that demands players to strategize their actions through collective thinking. In order to survive the endless waves of struggle, as divers and navigators, players have to match the right type of objects on the tiles get to the treasure. In this game,the players win if they succeed in matching the treasure chest tiles. These tiles can be aligned and matched anywhere in the grid.