The first-ever couch co-op game where the couch is the controller.

Be careful what you sit on — it might be a HELLCOUCH! Once you sit on this possessed couch, it’s your moral responsibility to perform the sacred butt ritual to release the demon from its cozy couch prison, or keep it cushioned inside the Hellcouch for the rest of eternity.

Carol Mertz + Francesca Carletto-Leon
Instructor:  Bennett Foddy    

Official Selection (Top 6 IGF Finalist): Alt Ctrl GDC 2019
Official Selection: Bit Bash 2019
Official Selection: IndieCade 2019 Night Games

“HELLCOUCH: A Couch Co-op Game” subverts the idea of “couch co-op” local multiplayer video games by cutting out the video part of the game, moving the entire experience onto the couch itself. LED lights and audio serve as multimedia feedback as players interact with the couch cushions, which act as the game’s controller. “HELLCOUCH: A Couch Co-op Game” plays with the way we interact with each other on couches, in video games, and in public spaces, challenging the implicit rules of these social spaces in order to create a silly, unexpected experience for players and spectators alike. Built using Unity and Arduino, this cooperative alternative controller game will keep you on your toes AND your tail.

Created by Carol Mertz & Francesca Carletto-Leon, MFAs 2019.