An art game inspired by neo-impressionist Paul Signac

Alex Duncan
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Horizon, my first game, is inspired by the work of neo-impressionist artist Paul Signac. I found the similarities between Signac’s theories on eyesight and how pixels (and pixel art) create the illusion of continuous visual space very interesting. Taking a cue from Signac’s visual style, I made a game that plays with the different ways we can consider individual pixels.

I am planning on remaking Horizon in the near future, hopefully getting rid of a few bugs in the process, and will be publishing it online soon.

One of my favourite works by Signac, "Le Nuage Rose, Antibes."

One of my favourite works by Signac, “Le Nuage Rose, Antibes.”