A 1-on-1 space combat strategy game with a whole lotta dice.

Two alien motherships are locked in a massive interstellar clash. With their guns and engines down, they reach out to YOU, tactical mastermind of the Intergalactic Rescue Squad, a young team of talented bounty hunters recruited to save the day and destroy opposition. Control 4 unique pilots, mine for resources, roll lots of dice, and engage in epic galactic warfare!

Carl Farra + Chris McGinnis + Benjamin Qi + Emma Wang + Owen Bell

Intergalactic Rescue Squad is a Game Design 1 final project, the result of 4 weeks of work. We wanted to make a game that has the dice mechanics and lightheartedness of King of Tokyo but with more strategic decision making. Each face on the dice represents an action, either attack, move, reinforce, or mine. Players simultaneously assign actions to their pilots behind a screen, before then revealing them and playing them out on the board one by one, having to adapt their tactics on the fly.

The game was featured at IndieCade East 2015.


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