Spuzzle Trouble was a 2D platformer for ios and android that I worked on in a development team of five that centered around one simple development thesis. How can one use a mobile devices tilt and motion controls in a precise and deliberate way to demonstrate skill in a gameplay environment? Ultimately what we settled on was a cooperative platformer in which the player controls two characters and must use tilt controls to guide them towards an objective. This game is finished and awaiting app store approval currently.
Class: Game Development: Team Studio -
Instructor: Diego Garcia