A surrealistic tennis narrative

Zeke Virant + Stephen Lawrence Clark
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Tennis Not Tennis is a surrealistic tennis narrative. The player engages with a series of vignettes that revolve around the simple urge to hit a ball back and forth. The game was developed by Robert Dionne, Stephen Lawrence Clark, and Zeke Virant for Eric Zimmerman’s digital game studio class at the NYU Game Center.

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Tennis Not Tennis is available here: Download (Mac OS X)