The NYU Game Center is happy to announce the premiere of four new games from Bennett Foddy, Sophie Houlden, Matthew LoPresti, Nik Mikros, and Josh DeBonis at the fourth annual No Quarter Exhibition. This year the show will held on Friday, May 3rd at 7pm and located at the Tisch School of the Arts, 721 Broadway on the 9th floor.
For the past several years the NYU Game Center has commissioned new work from established and emerging independent game developers, challenging them to create games for a social, gallery setting. Previous commissions have included games such as Mark Essen’s Nidhogg (IGF Nuovo Award Winner) and Robin Arnott’s Deep Sea (SXSW Propeller Award Winner), Margaret Robertson’s Drunk Dungeon, Terry Cavanagh’s At a Distance, Noah Sasso’s Barabariball, and Ramiro Corbetta’s Hokra, as well as others. This year’s No Quarter promises a new batch of exciting games that explore the design space of social and local play, with commissions from talented game creators from all over the world.
In addition to our games this year we have also partnered with the video game culture shop Attract Mode to commission five talented artists to create illustrations based on some of the most notable games that have come out of the Exhibition. Each of these pieces will be on display at the during the premiere of the show, and prints will be available for purchase, with all profits from these sales going directly to the illustrators. The motivation behind No Quarter has always been to give game designers a chance to create unique and evocative work, and we’re excited to include visual artists this year as well.
The Exhibition will be held on the 9th Floor of the Tisch School of the Arts, 721 Broadway. Light fare and refreshments will be provided, with drinks sponsored by the Brooklyn Brewery.
Free and open to the public. Please RSVP here.