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  • PRACTICE: Game Design in Detail
  • PRACTICE 2014
  • PRACTICE 2015
  • PRACTICE 2016
  • PRACTICE 2018

PRACTICE: Game Design in Detail

 

PRACTICE: Game Design in Detail is the NYU Game Center’s professional game design conference that brings together videogame designers, board, and tabletop game designers, designers of sports and LARPs, and more to discuss the details of our shared game design practice.

PRACTICE is not about the business, technology, or educational potential of games – it is tightly focused on game design in and of itself. The conference features in-depth case study talks where designers unpack the systems of the games they designed. We also pack in lots of time for discussion and debate, such as our Open Problems session, where attendees present prototypes and design problems and get advice from the assembled experts.

meg jayanth speaking at practice 2015



The Best Minds in Game Design

PRACTICE features speakers from all across the game industry and design disciplines, including Jonathan Blow, Holly Gramazio, Jake Elliot & Tamas Kemenczy, Chris Avellone, Itay Keren, Emily Short, and more. Nearly every PRACTICE talk has been recorded and is available to watch on our YouTube channel. Below you’ll find a representative talk, links to the collection of talks from each year, as well as articles and more on PRACTICE.

Read about PRACTICE in the press:

“In-Depth: The Nature And Purpose Of PRACTICE At NYU” – Gamasutra

“For Us, By Us” – Kill Screen

“Practice- Game Design for the Players” – Unwinnable

“Practice: Game Design in Detail Impressions” – Destructoid

“Thoughts on the 2014 Practice: Game Design in Detail Conference” – Gamasutra

Watch past PRACTICE lectures:

Practice 2011

Practice 2012

Practice 2013

Practice 2014

Practice 2015

Practice 2016

Practice 2018

 

Featured Content

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Announcing the 2024 Alfred P. Sloan Grant Recipient: Bloomsome

Congratulations to the 2024 Alfred P Sloan Grant award winning team Bloomsome! Bloomsome is a 2D, story-rich floral makeover ...Read More

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Announcing the 2025 Alfred P. Sloan Grant Recipient: Audionaut

Congratulations to the 2025 Alfred P Sloan Grant award winning team Audionaut! Audionaut is a 2D music composition spaceship autobattler. ...Read More

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Announcing the 2024 Alfred P. Sloan Grant Recipient: Bloomsome

Congratulations to the 2024 Alfred P Sloan Grant award winning team Bloomsome! Bloomsome is a 2D, story-rich floral makeover ...Read More

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Global Game Jam 2020 Award Winners

Congrats to the 2020 NYU Game Center Global Game Jam Award Winners! The NYU Game Center jam site produced 37 games ...Read More

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From Game Jam to Mars: Red Plant Farming Postmortem

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The Way to GO – A Beginner’s Go Evening

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Playtest Thursday

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Playtest Thursday

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Game Design: Professional Practice

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Beyond Choice: Making Games Matter

Miguel Sicart Wednesday, February 12, 7PM 2 Metrotech Center, 8th Floor What does it take to make videogames ethically ...Read More