Create the Future
of Fighting Games
The NYU Game Center has partnered with the Evo tournament to create a scholarship to study game design at New York University. The Evo Scholarship is awarded annually to an applicant who best demonstrates an active participation in the fighting game community, an interest in game design with a focus on innovating in the field of competitive games, and a legitimate financial need.
The scholarship is entirely funded by the subscriptions to the Evo stream during the yearly tournament. To subscribe, check out the Evo stream here.
The NYU Game Center is the Department of Game Design at Tisch School of the Arts – where students come from around the world to study the design, production, and scholarship of games in a context of advanced critical literacy.
The Game Center offers a 2-year Masters of Fine Arts and a 4-year Bachelors of Fine Arts degree in Game Design that explores the design, analysis, and development of games as a creative practice. In our program, students create and study games to become industry leaders, experimental game artists, and trailblazing writers, theorists and curators. Over the two years, students find their voices as creative practitioners working on individual and group game projects, as well as through rigorous scholarly study of the theoretical and cultural aspects of games, all within the thriving community that is the NYU Game Center.
How to Apply
Prospective students interested in the scholarship should apply when our applications are open in the Fall and complete supplemental application material about their involvement in the fighting game community. More information on the application requirements, portfolio, and timeline for the MFA can be found here. Those interested in the BFA can find application information here.
The Evo Scholars
Each year, the NYU Game Center faculty select one student to receive the scholarship. The first Evo Scholarship was awarded to Tony Kao, an illustrator and graphic designer based out of Chicago. Kao received over $20,000 towards his studies at the Game Center in pursuit of a Masters of Fine Arts in game design. Read Kao’s story in this Polygon article, “First Evo Scholarship from NYU Game Center awards more than $20K”. Tony was also interviewed by Lynda Baquero of NBC New York about his experience with this unique scholarship.
The 2015 Evo Scholar, Christian Sutton, known in the community as “Skisonic,’” is already an accomplished commentator, player, and ambassador of competitive games. About the Evo Scholarship Mr. Sutton says, “I’m excited to come to New York and be inspired by a place that is constantly in motion. I hope to bring the hardcore, passionate spirit of competitive fighting gamers to the program, and I’m anxious to learn from people who may not even know how to throw a Hadouken but whose unique experiences might offer me a fresh perspective.”
Tournaments & Talks
The NYU Game Center has become a hub for eSports in New York City through our annual tournaments, Spring Fighter, Fall Brawl, and FallCraft. Our tournaments pair high level play with in depth lectures, panels, and screenings that create day-long or weekend-long events dedicated to celebrating the best of skill, strategy, and community. Our biggest annual tournament, Spring Fighter, has grown to include tournaments in many different fighting games and has featured conversations with Daigo Umehara, Seth Killian, Alex Valle, and John Choi.
The NYU Game Center also hosts lectures, panels, and events all year round that explore eSports play and culture. Two of our biggest events from the past years include The New Meta, a panel that brought together women players, casters, and community organizers from Street Fighter, StarCraft, and Smash to discuss the state of gender and competition in eSports. The NYU Game Center also hosted the 2014 New York eSports Summit, where top figures in eSports, including Sean ‘Day9′ Plott from Starcraft, Travis “SotLTravis” Gafford representing League of Legends, Ryan ‘Gootecks’ Gutierrez of Street Fighter, and Rod “Slasher” Breslau of Gamespot came together to discuss the current state of eSports. Watch the Summit here.
The NYU Game Center also hosts a diverse range of events that span from indie game exhibitions to design workshops to forty-eight hour jams. Most events are free and open to the public. To see what’s coming up at the Game Center, visit our calendar and follow the Game Center.
The Future of Competitive Games
New York City is currently the home in some of the most innovative design in competitive games. Students coming out of the NYU Game Center are bringing competitive multiplayer games to the forefront of the indie world both locally and nationally. SlashDash, a four person capture the flag game, came out of one of our undergraduate Introduction to Modding classes and went to win the Audience Choice Award at IndieCade 2013 and was published on the Xbox One. Foiled, a two person dueling game, was developed by Gabe Cuzzillo under the advisement of faculty member Bennett Foddy, and earn a nomination as an Independent Games Festival Student Finalist. BADBLOOD by Winnie Song started as a MFA thesis, spent time in our Incubator, also won the Indiecade Audience Choice award, and was released in the fall of 2015.
The NYU Game Center’s annual No Quarter exhibition, which commissions designers to make new games for a social context, has given rise to new indie eSports like BaraBariBall, the volleyball meets Super Smash Bros game by Noah Sasso and Richard Terrell (KirbyKid), and Killer Queen, 10 person arcade strategy-action game by Nik Mikros and Josh DeBonis. See what Killer Queen is all about in the video below.
NYU Game Center students also make games in all kinds of genres, platforms, and styles from non-digital card games to single player adventure video games. To see more projects from NYU Game Center students check out our Games page!