A free-roaming bullet hell game set in an abstract visual world with painting and dodging as the core mechanics
Zeke Virant
Class:
Instructor:
When the player paints all the tiles on the screen, they disappear and a new layer builds around them (with new enemies). In the animation above, the player paints the last layer to complete the level.
Above: player moves to get the Ghost Body.
Above: a Rail enemy spits a projectile at the player when they push the ball. Also seen: Enemy Orange fire seeking projectiles (white squares) at he player.