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A bullet-hell game made in Processing

Chloe Ju
Class: Introduction to Programming for Games - 2016
Instructor:

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Featured Content

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Announcing the 2024 Alfred P. Sloan Grant Recipient: Bloomsome

Congratulations to the 2024 Alfred P Sloan Grant award winning team Bloomsome! Bloomsome is a 2D, story-rich floral makeover ...Read More

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Apply for the 2026 – 2027 NYU Game Center Incubator!

THE 2026-2027 APPLICATION IS NOW OPEN UNTIL JUNE 5th! Since 2014, the NYU Game Center Incubator has helped transform ...Read More

news

Announcing the 2024 Alfred P. Sloan Grant Recipient: Bloomsome

Congratulations to the 2024 Alfred P Sloan Grant award winning team Bloomsome! Bloomsome is a 2D, story-rich floral makeover ...Read More

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IGF Interviews: Fantastic Contraption

IGF Interviews is an interview series with each nominee at IGF 2016, conducted by an NYU Game Center MFA. Finalist | ...Read More

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Independent Game Festival 2022 Nominees and the NYU Game Center at GDC 2022!

Tons of NYU Game Center faculty, adjuncts, alumni, and students are speaking and showing games at the 2022 Game ...Read More

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2017 IGF Interviews: Frog Climbers

  Nominee | Best Student Game Semih Parlayan is the lead programmer and André Bengtsson is the lead artist for TeamCrew, ...Read More

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Game Studies at 20

2017 marks the 20th anniversary for two seminal game studies books: Espen Aarseth’s Cybertext: Perspectives on Ergodic Literature and Janet Murray’s Hamlet on ...Read More

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PRACTICE: Game Design in Detail

PRACTICE brings together the smartest minds in game design for one weekend of discussion, debate, and play. PRACTICE gives your ...Read More

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The Rules We Break Book Launch Talk

THE RULES WE BREAK: Lessons in Play, Thinking, and Design is a design book that asks you to play. ...Read More

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The NYU Game Center Lecture Series Presents: Designing Playstation VR

  Richard Marks, Senior Research Engineer in Sony Interactive Entertainment America’s Research & Development group, will be joined by ...Read More