Jet Vellinga is a writer, narrative designer, and historian with graduate degrees in Classics and Ancient Civilizations (Leiden University) and Game Design (New York University). She utilizes games as a medium to explore social strucutures and civilizations of both the past and the present, placing games in the broader spectrum of interactive performative acts such as rituals, immersive theatre, festivals, and dance. She specializes in worldbuilding, narrative design, and environmental storytelling. Her Game Center graduate thesis “Chronicles of the Sea” explores the possibilities of telling historical narratives by combining museology with embedded language puzzles. She also writes zines, is proficient in a few too many dead languages, and is currently working on various story driven games.