A surrealistic tennis narrative
Zeke Virant + Stephen Lawrence Clark
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Tennis Not Tennis is a surrealistic tennis narrative. The player engages with a series of vignettes that revolve around the simple urge to hit a ball back and forth. The game was developed by Robert Dionne, Stephen Lawrence Clark, and Zeke Virant for Eric Zimmerman’s digital game studio class at the NYU Game Center.
Tennis Not Tennis is available here: Download (Mac OS X)