Semester(s) Offered: Fall / Spring
Credits: 4
Course Call Number: GAMES-GT 212, GAMES-UT 212
Taught By: Corey Bertelsen / Matt Boch

This course investigates aesthetic and technical aspects of sound for video games and interactive 3-D environments. Artistic implications of the technology are also explored from the perspective of the electronic composer and performer. Students will work with a game engine to create an immersive interactive environment. Additional topics include: Csound, Java and other relevant technologies. Completion of a final project, class presentation, as well as several weekly assignments is required.