Steve and Karla are co-founders of The Fullbright Company, a small game studio which has had a huge impact on the history of game design. In 2013 they released Gone Home and definitely proved that immersive first-person narrative and environmental storytelling could exist without combat, puzzles, or any of the other trappings of traditional gameplay. Join us as we talk to Steve and Karla about the joys and struggles of running an independent game studio and making groundbreaking games.
Free and open to the public.
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