Natalie Asport is a video game developer, an artist, a writer, and educator living in New York City. She has worked on two AAA titles, Just Cause 3 and Just Cause 4 at Avalanche Studios as an Environment Artist and a Vehicles and Weapons Artist. She has also worked as a primary 3D artist for Legal Demonstrative Exhibits creating CG medical models of the human anatomy to use in court cases. She has spoken at various game development events in the city, including Playcrafting’s Women In Games and NYC ACM SIGGRAPH to discuss industry related topics and is an active volunteer with animal rights organizations such as Best Friends Animal Society. She has a background in traditional arts and received a B.S. for Computer Animation from Full Sail University, as well as attended Ringling College and Gnomon School for Graphic Design and VFX. Her work has been displayed at Van Der Plas Gallery in Lower East Side, Manhattan and at the Orlando Museum of Art.