Courses taught:
- Visual Lab 0
- Capstone I
- Introduction to Visual Communication
- Introduction to Game Design
- Game Design II
Winnie Song is Assistant Arts Professor of Game Design at NYU’s Game Center. She holds an MFA in Game Design from the Game Center, and a BFA in Graphic Design and Expanded Animation from OCAD University.
Winnie created “BADBLOOD”, a competitive stealth video game with a rich visual style, which was featured on Rock Paper Shotgun. She has been invited to showcase “BADBLOOD” at Indiecade, EVO, XOXO, Fantastic Arcade, and Day of the Devs, and she has won several awards, including Audience Choice Award at Indiecade 2015. She has given a talk about the place of violence in games at AMAZE festival in 2016, and she was the visual designer of “ENYO”, a tactical roguelike mobile game.
Prior to her appointment, she has taught Visual Design at NYU Tisch and IDM and was a Game Designer at Square Enix Montréal. She now creates games independently.