Class: Introduction to Programming for Games - 2017
Instructor: Burgess Voshell
Bloom Room is a florist simulation game that I started creating during my freshmen year, and it was my first full-scale game project that I solo-developed, creating all art, music and programming assets. I still believe this game is the basis of my design philosophy, having something elegant both visually and in terms of gameplay. The entire game is simply completing requests for people who want bouquets for special events, teaching the player flower language and emphasizing the importance of empathy for others.
I am still working on this game whenever I can. Although it is not finished, you can play the current build for free at https://lizuyu.itch.io/bloom-room