Procedural music generation using body movement

Body Music is a Kinect game which explores the conflict between systemic control and creative expression and the harmony and dissonance arising from it. 

Ansh Patel
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Body Music procedurally generates music using physical motion, allowing the player the freedom to express themselves with music created from their movement.

However, you’re working against a controlling system, whose chains are slowly being drawn down from the ceiling and any contact with them will trap a part of your body, limiting your expression.

 

Without any points, goal or Game Over, Body Music is a free-form tool which besides connecting physical motion with aural creativity, explores the conflict between developer authorship and player agency.

Body Music was made during the 48-hr ALT.CTRL.JAM held at NYU Game Innovation Lab in November. It was given the “Judges’ Choice” award for that event.