Skip to main content

gamecenter@nyu.edu

646-997-0708

370 Jay Street, 6th Floor

Brooklyn, NY 11201

Follow Us!

Site made in collaboration
with CMYK

Accessibility
  • About
  • Academics
  • Apply
  • Visit
  • Events
  • People
  • Games
  • Blog
  • About
  • Academics
  • Events
  • Faculty
  • Students
  • Games
  • Blog

How about Tomorrow?

Point and Click

Hiu Lam Hilary Chan
Class: Major Studio: Fall - Fall2021
Instructor:  Eric Zimmerman      Joshua DeBonis    

Play it in Itch.io: https://rok1006.itch.io/how-about-tomorrow

  • More by Hiu Lam Hilary Chan

Featured Content

news

Announcing the 2024 Alfred P. Sloan Grant Recipient: Bloomsome

Congratulations to the 2024 Alfred P Sloan Grant award winning team Bloomsome! Bloomsome is a 2D, story-rich floral makeover ...Read More

event

The LAST Playtest Thursday of Fall 2025

If you’re making a game, you need to playtest! Bring your work-in-progress game and get feedback from fellow game ...Read More

news

Game Design Days 2025

Returning for 2025, Game Design Days is an NYU Game Center sponsored event series that highlights the underground independent ...Read More

news

Announcing the 2024 Alfred P. Sloan Grant Recipient: Bloomsome

Congratulations to the 2024 Alfred P Sloan Grant award winning team Bloomsome! Bloomsome is a 2D, story-rich floral makeover ...Read More

event

PRACTICE: Game Design in Detail

PRACTICE: Game Design in Detail is a unique conference. Join us November 14-16 for two and a half days ...Read More

news

The SlashDash Story: From Student Project to Indie Darling

The following story comes to us from guest writer Justin Snyder, and chronicles a group of Game Center undergraduate ...Read More

news

2016 IGF Interviews: Black Closet

  Finalist | Excellence in Narrative Georgina Bensley is one of the creators of Black Closet Each year at GDC, MFA students ...Read More

event

IndieCade 2014

Join us in celebrating the best in indie games at the 2014 IndieCade Festival. Come learn more about the ...Read More

event

IndieCade: Anywhere and Everywhere

IndieCade is switching things up with nine full days of 24-hour programming for their 2020 online festival celebrating independent ...Read More

event

Playtest Thursdays

Play work-in-progress games, give your feedback, and join the conversation that’s developing the practice of game design in New ...Read More