Skip to main content
A meditative exploration.
I began this game for the LeapMotion 3D Jam after IndieCade. My initial idea was to make it more of a traditional game, where you control a hang-glider and try to stay in the air by catching thermals while traveling through a canyon. After feedback from my classmates, it turned into a more open, exploratory experience. There are several triggers to activate that add layers to the music and make some things appear, but it's mostly just about the feeling of flying around the island.