A top-down networked multiplayer arena shooter with a unique scoring mechanic.
Class: Thesis 1 - 2013
Instructor: Frank Lantz Clara Fernández-Vara Bennett Foddy
Zero.Mark is a team-based top-down arena shooter featuring a unique scoring mechanic. Players can choose from one of three character classes and earn points by defeating their opponnents in combat. As players gain points, they become stronger but must watch out as they will drop them on death. To win the game, teams must deposit a certain amount points into the capture zone first.
Winning in Zero.Mark is about balancing risk vs reward in combat while timing your deposits with your teamates.