Clint Hocking, pioneering game designer whose work explores new directions for blending narrative and gameplay. He was the Creative Director on Far Cry 2 and Tom Clancy’s Splinter Cell: Chaos Theory.
The format for the evening will focus on dialogue and conversation. Audience participation is encouraged. Please bring your questions and ideas around the general topic of games and the specific topic of how to best incorporate games as a field of study within the university.
The talk is open to students, faculty, and the general public. We welcome everyone, whether your research and teaching is related to games or you are simply curious about this rapidly evolving field.