Semester(s) Offered: Spring
Course Call Number: GAMES-GT 234
Taught By: Greg Trefry
This class focuses on the particular design problems of large-scale games and playful systems. In this class students develop a foundation in game design fundamentals from which to approach the specific issues particular to big games. We will analyze existing digital and non-digital large-scale games and playful experiences, taking them apart to understand how they work. We will also work on a series of design exercises that explore the social, technological, and creative possibilities of large-scale games and play.