Semester(s) Offered:
Credits: 4
Course Call Number: GAMES-GT 315, GAMES-UT 315
Prerequisite(s): None
Taught By: Ramiro Corbetta
This course equips students with the skills to create digital multiplayer games. Divided into two parts, the first half of the course emphasizes the design and rapid development of local multiplayer games, while the second half delves into advanced programming lectures focusing on network coding for online multiplayer games using Unity’s Netcode for GameObjects. The culmination of the course involves students creating their own networked games as a final project.
Since this course does not teach introductory Unity skills, it is essential for every student enrolling in this course to have a solid foundation in game programming in Unity.