Can you make a good living as a game designer without compromising your creative vision or moral principles?
In this talk Adam Saltsman will share his experience as a successful indie developer and discuss his approach to the challenge of making personal, passion-driven games within the economic context of a commercial marketplace.
Adam is an Austin-based game designer and the director of the indie game studio Finji. He is the creator of the celebrated, genre-defining “infinite runner” game Canabalt, and the popular game development tool Flixel, and is an energetic collaborator who has contributed to dozens of games including Hundreds and FEZ.
Poster art by Christina Antoinette. Get Game Center art here.